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Google Maps for Android Update Adds Offline Access and Transit Directions, Is Still Lightyears Beyond Maps for iOS


mapsOn Wednesday Google updated their awesome Maps for Android application to include the ability to download portions of the map for offline access, and full-featured transit directions. With these updates and other features that Maps for Android has had for a long time, the Android version of the application is lightyears ahead of Maps for iOS, read on to find out why.

Google Maps is now running version 5.7 on Android devices, and users now have global access to transit directions. Just pick an address and Google will tell you how to best get there through a combination of public transit options trains, busses, subways, etc. Here’s how it works:

In addition to transit directions, which are immensely useful when you’re within city limits, Google has added a new feature to the Labs section of Google Maps for Android: Download Map Area.

Download Map Area allows you to download the map in a 10 mile radius around any location that you choose.

To enable the ‘Download Map Area’ feature, launch Maps 5.7 on your Android device. Press the menu button while you’re looking at the map view then press the more button then press Labs. Scroll to the bottom of Labs to find the ‘Download Map Area’ item and click on it to enable it. You will see a green check mark next to the item letting you know that you’ve enabled it.

To use the feature, go to any Places page (places pages are the informational pages about a location that you find when you search through Google Maps. At the bottom of the Places page, you’ll find the ‘Download Map Area’ button which. when pressed, will initiate a download of the entire area within 10 miles.

You can also download the area around any location, even if you can’t pull it up through search. Just press-and-hold any location on the map to bring up a location marker, then press the arrow button on the right of the marker. You’ll find the same download option at the bottom of the list.

map download areaThanks to vector tiles which were implemented with Google Maps for Android 5.0 back in December, a brief download gives you all the data you need to see street-level detail within the downloaded area, even if your phone is in airplane mode. The map will show an outline of the area that is available for offline access.

Google Maps for Android Dominates Google Maps for iOS

I’ve been an iPhone user since the iPhone 3G. Through the iPhone 3G, 3GS, and 4, Google Maps has been one of my most consistently used applications. Still, I’ve always been jealous of Google Maps on Android. These recent updates to Maps for Android just put it that much further beyond Maps for iOS.

One Reason Why Maps for iOS is Behind

Maps on iOS works very well, but is seriously lacking in the features department and lacks a crucial component that Maps for Android has: updatability.

Back in the early days of Android, core applications like Maps could only be updated through firmware releases, which were relatively far between. Later changes to Android allowed core applications to be updated through the Android Market just like any third-party application. This meant that the Maps for Android team could push updates through to Maps for Android whenever they wanted, rather than waiting for entire firmware updates. This has been key in keeping Maps for Android lightyears ahead of Maps for iOS.

It’s unclear whether or not Maps for iOS can be updated through the App Store like third-party apps, but what is clear is that Apple has never pushed a single update to Maps in this manner. They appear to be stuck updating Maps whenever major firmware updates are released, which are few and far between (perhaps once per year).

No Turn-by-turn Directions, Co-pilot Mandatory

Google’s completely free Navigation app for Android provides best in class turn-by-turn navigation to any Android device that has GPS. It’s arguably even better than most dedicated GPS road units.

Maps for iOS will obligingly give you great walking, driving, or transit directions, but there is no turn-by-turn navigation. When finding a route on Maps for iOS you also have no option to view alternate routes, no option to avoid toll roads, and no way to automatically route around traffic.

The best you get is a visual map of your route, or a list of directions. Trying to following directions on Maps for iOS while driving by yourself is dangerous because of the total lack of turn-by-turn guidance. In these situations, having a co-pilot to track your progress on the route, tell you which turns to take, and when you should be turning, is a must. For me, this is the biggest weakness of Maps for iOS.

Missing Features

Simply put, Maps for Android does a whole lot more than its iOS counterpart. Here’s just a short list of the things that Maps for iOS is lacking.

Vector tiles: Maps 5.0 for Android introduced vector tiles which have a number of advantages. Here’s what we wrote about Maps 5.0 from our review of the first device that got that update, the Nexus S —

The latest version of Google Maps looks quite similar to the old, but the underlying system is vastly different. Instead of using static image tiles at varying zoom levels, Maps is now using vector tiles which boast a number of advantages. Vector graphics can be dynamically scaled to any resolution and still retain their sharpness. Now, instead of downloading one tile for each zoom level, you may only have to download one tile for a particular area and then it is scaled to any level of zoom. This means less downloading (less data usage) and easier caching (storing for use later/offline)

Vector graphics also allow the map text to stay right side up even as you rotate the map. Additionally, you can now use two-fingers to tilt the map to get a different angle (again, thanks to vector graphics). And you’ll be able to see 3D buildings in places where it’s supported.

Latitude Built-in: Maps for Android puts your Latitude friends right there on the map, and allows you to ping other Android phones for quick location updates. Maps on iOS lacks Latitude entirely. Latitude does exist as a separate app, but using the two interchangeably (ie: getting directions to a friend’s location) means switching back and forth between the apps, and the Latitude app on iOS doesn’t support quick location updates between you and your Latitude friends.

Topographic Maps: Maps for Android will give you terrain maps of pretty much anywhere. Not only can they be interesting to look at, but they are also useful for planning hikes and other trips.

Biking Directions: Maps for iOS provided public transit directions a long time before Maps for Android, but now that Maps for Android support transit directions, it can give you directions in every way that Maps for iOS can, and in one way that Maps for iOS can’t biking directions. When finding biking directions, Google specifically looks to use bike trails or lanes on your route, and uses terrain data to avoid big hills whenever possible.

No Google Account Integration: When you launch Maps for Android, everything is in sync with your Google Account. I can pull up custom maps and routes that I’ve made on the computer, all of my latitude friends are there, and I can see the places that I’ve starred. Maps for iOS doesn’t even consider your Google account, and in fact may not even know that such a thing exists.

Offline Access: And now, as we’ve seen, Maps for Android has offline access, allowing you to choose precisely where you want to download the maps for offline use. Offline map access in Maps for iOS is fickle and unpredictable. Despite the iPhone 3G and beyond having built-in GPS, the phones often act as though they don’t have no idea that they posses GPS chips when they lack a data connection. This is really bothersome when you’re in and out of data coverage, especially when hiking.

And that’s just a few of the big items! Here’s a list Google cooked up comparing Maps for Android to Maps for iOS:

ios maps vs android maps

All these things combined put Maps for Android lightyears ahead of Maps for iOS in my book (even though it works well for what it does), and is definitely the #1 thing I’m jealous of as an iPhone user.

Android Honeycomb 3.1 Overview, Coming to Google TV This Summer


At Google I/O 2011, Honeycomb 3.1, which brings a number of user and developer enhancements, has been officially announced and detailed. Google also says that Honeycomb 3.1 will be making its way to Google TV powered devices this summer; very exciting news as it means that Google TV devices will now have access to apps from the Android Market!

Android 3.1 is rolling out now to Motorla Xoom [tracking page] devices on Verizon’s network, however our Xoom still has no idea that an update is available, so it’s likely coming in waves. Nicole Scott of NetbookNews.com has a tip for forcing your Xoom to check for the update (though checking for it doesn’t necessarily mean that it’ll find it!).

Honeycomb 3.1 Major Changes

honeycomb logoResizable Widgets and UI Changes

resize widgetIn Android 3.1, widgets have support for dynamic resizing which is a great feature as I can only currently see a pathetic three emails in the Gmail widget. Google notes that it is really painless for developers to add dynamic-size capability to their widgets with just a few lines of code.

There has also been a number of minor adjustments to the UI. Google says that “UI transitions are improved throughout the system and across the standard apps inch which will hopefully make homescreen swiping more smooth. I’ve been unimpressed with the fluidity of homescreen swiping (and general UI performance) thus far.

Other changes are aiming to make the experience more intuitive something that Honeycomb desperately needs. Android 3.0 is really not the intuitive experience that you hope it would be. From my own observations, novice users have a hard time using the device because of this. Sometimes I too am unsure as to where to look for a particular button or function within an application because it just isn’t clear what certain buttons will do. Trial-and-error should not be the underlying philosophy of your interface. Any changes toward making the operating system “easier to see, understand, and use inch, as Google says, will be an improvement to the OS.

Accessibility has also been enhanced, and I’m always happy to see that the industry is not skimping in this department. From Apple’s iOS to Android, accessibility options are there to help as many people as possible make use of these devices. Android 3.1 enhances accessibility with consistent voice-feedback throughout the UI.

The recent-apps button, which Google implemented in 3.0 to take place of the home-hold gesture in Android for phones, has been extended to show a greater number of recently used applications (rather than just 5) by allowing the user to scroll through the list.

USB Connectivity

Android 3.1 brings along robust USB-host support for peripherals and accessories. Google is touting support for keyboards, mice, game controllers, and digital cameras. Developers are also free to build on the USB support to add compatibility with additional devices for applications great for more obscure USB devices, or support for specific types of devices (such as a game controller with proprietary buttons).

This also opens up the realm of controlling any number of USB accessories for more interesting uses. Google lists “robotics controllers, docking stations, diagnostic and musical equipment, kiosks, card readers, and much more, inch as examples of such devices that could be controlled and interacted with using an Android device thanks to this new USB support.

Hopefully the Honeycomb 3.1 update will fixed the crashes that Chippy has been seeing when using the Acer Iconia A500 with a USB keyboard/mouse combo.

Updated Apps

Honeycomb 3.1 is also improving a number of built-in applications.

quick controls 3.1The browser’s “Quick Controls inch have been improved. The well received Quick Controls, enabled through the labs section of the browser settings, allow the user to slide in from the left or right of the screen to get a radial menu that allows them to control the browser. Most notably, tab management has been moved into the Quick Controls which should free up even more space for web content and allow almost all browser functions to be performed from one place.

Some standards related enhancements have been made to the browser such as support for CSS 3D, animations, and CSS fixed position. There’s also support for embedded HTML5 video, and Google says that performance when zooming has been “dramatically inch improved I’m looking forward to that!

The Gallery app now supports something called Picture Transfer Protocol which will allow users to plug a USB camera into their 3.1 device and import photos directly into the Gallery app.

FLAC Support

flac logoExciting news for audiophiles: Android 3.1 now supports FLAC, the lossless audio codec (hat tip to Android Police)! I’m not sure whether or not the soundcards in most Android devices are really up to this task yet, but it’s good that the option is now available.

On the Xoom particularly, I hear a whole lot of popping and hissing coming from the device, even when no sound is playing. Even with lossless audio playback, the audio-bottleneck may well end up being the sound hardware. Perhaps we’ll see tablets pushing higher quality audio equipment to make use of FLAC and differentiate themselves from other devices down the road.

If you’re interested, here’s the technical bit that I am in no position to comment on:

Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1 kHz is recommended on devices with 44.1 kHz output, as the 48 to 44.1 kHz downsampler does not include a low-pass filter). 16-bit recommended; no dither applied for 24-bit.

This would be a “take that! inch moment from Google to Apple, but Apple has had lossless audio support in their iOS devices for quite some time. The format is a proprietary ALAC, which only serves to lock users further into the Apple ecosystem; still, Android isn’t the only lossless game in town.

The Rest

That’s the major stuff for now. We did bypass a few enterprise enhancements if you’d like to check those out and/or geek-out with some developer improvements, be sure to swing by the official platform highlights section from Google.

Android Honeycomb 3.1 on Google TV

gogole tvIn an effort to un-fork the Android OS, which currently operates three builds (phone/tablet/TV), Google is bringing Honeycomb 3.1 to Google TV through an OTA update to existing devices this summer. This will open up the world of apps from the Android Market onto Google TV-powered devices which is exciting news for developers and users alike. New Google TV units are also in the works from Sony, Vizio, Samsung, and Logitech.

Availability

As mentioned, the Motorola Xoom on Verizon is the first device to get the 3.1 update. Google hasn’t made it clear when the rest of the world will see 3.1, and even the WiFi-only Xoom is left out in the rain at the time of writing. According to Engadget, Google has said that 3.1 would be hitting the Samsung Galaxy Tab 10 (which was given to attendees of Google I/O) in the “next couple of weeks. inch There’s some hope that all Honeycomb devices will have access to the update at that time, depending on the whims of individual carriers and OEMS.

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