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My Ten Favorite Android Games and Thoughts on Android Gaming


If you have been following any of my musings on gaming (over on my personal blog or via my Twitter feed), you know that the past year has presented me with a challenge in keeping up with the latest and greatest. With little time left for gaming after attending to classwork and my day job, I have found a good deal of solace in the availability of A-Class titles that are now present in the Android Market. At the start of 2011, Android was not, in my opinion, a viable gaming proposition. There were few titles, and the market was plagued with problems due to the variance in hardware that the mobile developers were faced with.

As 2011 approached an end, that tide turned. There are many titles availbale in the market that will keep an avid gamer busy, and enough variation that gamers are not forced to play genres that normally do not interest them just so that they have something to play. Below are some of my thoughts and philosophical perspectives on gaming on Android as one of my primary gaming platforms, as well as a list of my ten current favorite titles.

Just so you have a sense of my gaming background before I run through this list of titles, I have been gaming for 35 years. I started when my father brought home the Magnavox Odyssey, a Pong-system that was the first TV video game system that sold at retail in North America. I “grew up” on Pong, KC Munchkin, Space Harrier, Vectorman, Panzer Dragoon, Soul Caliber, Tekken Tag Tournament, Halo, Project Gotham Racing 3, and Resistance: Fall of Man. In between jaunts on a lot of consoles, I have also done a lot of PC Gaming, including the likes of Falcon 4.0, The Sims, Half-Life 2, Unreal Tournament, Baldur’s Gate 2, Icewind Dale, Homeworld, and Warhammer 40,000: Dawn of War. The point being, my tastes run a fair gamut and are not satisfied by a diet of casual games only.

I am sure that some readers will pshaw the thought of gaming on a tablet or other mobile device. They might vehemently declare that any gaming on these platforms is significantly beneath any gaming that you could do on a console or PC. And I might even partially agree with them. I, too, used to believe that gaming in a mobile OS was only worthwhile if you were stuck standing in line somewhere. This strong support of mobile OS gaming that I am now feeling is based on its convenience. My life is compressed for time, as I am sure everyone’s is.

Gaming on a tablet means that I can game during a study break in my home office and not take the time to go downstairs to the media room or the basement home theatre to fire up the PS3, or bring up a PC. Even if one of those systems were in my home office where I study, there are too few titles that I can get into and out of in 30 minutes without being worried about being sucked in for more time than I can afford.

Through plumbing some of the depth that there is available in gaming on Android, I have discovered titles that I can play for 5 to 15 minutes and get out of, as well as titles that can offer an hour or two in a single sitting when that time is available. The key for me is that those titles do not have to go for that hour or two if that is time I do not have, because most of the titles that I am playing have short levels or very well designed save points. It actually greatly surprises me that Android games often have better save points than some of the ones that I see in full console retail games.

With that being said, here are my current top ten favorite Android games:

Apparatus [$2.45 / Free (Lite)] — As an Engineer, I find immense joy in trying to figure out these mechanical and physics-based puzzles. The first few levels just require an understanding of geometry. From there the game quickly progresses you to a point where you need to intuitively understand inertia, relative motion, and gravity. Nothing in my undergrad Statics class prepared me for some of the challenges presented by this tinkerer’s dream.

Battle Group [$0.99] — I spent my time at sea, and was really surprised to see how well this game’s basic gameplay maps to the tactical paradigms that I was trained to embrace. Defense-in-depth, fields of fire, and other tenets of air defense come to play in this replica of air warfare at sea. The game cradles you a bit by leaving you to not have to worry about maneuvering your Battle Group, but most players will have enough to focus on in trying to defeat the waves of maneuvering aircraft, sea-skimming missiles, and low-slow flyers.

Can Knockdown 2 [$0.99] — This is a pretty simplistic physics-based game and definitely falls into the casual category. Still, there is a golf-like elation akin to hitting a great drive when you tag a can popped up from a pipe on its way back down. There are a few different challenge modes, including stationary cans, pop-up cans that are analogous to shooting skeet, and a timed-mode. I cannot say that you will get a ton of time out of this one. Once you set your initial all-time records, it is unlikely that you will make significant threshold changes in score, but it is still fun trying to eke out that one or two extra points over your old high-score.

Fieldrunners HD [$2.99] — You can check out my mini-review over on my personal blog. Simply put, this is one of my two favorite Android Tower Defense games (the second is also in this list).

Great Little War Game [$2.99] — When I downloaded this, I thought that it would be a challenge that I would quickly surmount. Not so. While not quite as deep as a PC turn-based strategy game, a game of GLWG can take a couple of hours for some of the more challenging maps. There are many maps that have control points that will change hands many times, and mounting a combined arms offensive (or defensive) with the maps’ limited resources is no small feat. Be prepared to be forced to consider how to sacrifice certain resources and units for the greater overall strategic effort in order to grind through this game’s skirmishes.

Guerilla Bob THD [$3.99 / Free (Lite)] – if you played bottoms-up scrolling shooters from the past, then this title will tickle your fancy. Big explosions and cheesy one-liners will take you back to the 80s, but with a little more visual flair. The sound on this title is also no slouch. You can check out a vid of the gameplay over on my YouTube channel (the video has audio problems, but at least you can see the game running on a 23″ monitor).

MiniSquadron Special [$2.99] – The gameplay in this title is almost so simple that I questioned posting it to my top-ten list. But again, this list is a good bit about titles that are quick to get into, have some determinisitic fun, and get out.

Riptide GP [$2.99] — Like a lot of stunt driving games, part of the joy in this title is that you never really know exactly what stunts you are going to try and pull off, how they are going to look, and how they are going to turn out. I have quickly soured on games that only offer tilt controls without offering a touch-screen control scheme as an option, but for some reason I give Riptide a pass on this element. Truth is, in this title, being forced to tilt adds to the randomness inherent in how a race turns out, and I do not feel that tilting the screen constantly removes my ability to appreciate the game’s visuals, which is typically my problem with tilt-control games.

Robo Defense [$2.99 / Free (Lite)] — I say that this is my second-favorite Android Tower Defense title, and that may not quite be fair. The truth is that the eye-candy and audio in Field Runners is more refined than it is in Robo Defense, and that counts for some points with me. Field Runners is more fun to sit and watch once you have your death-trap maze established. But I will admit hat Robo Defense is deeper, with the equivalent of achievements that you can earn to upgrade the capability of your towers. There are also some deeper branches that you can implement in various towers, such as turning machine-gun towers into Flame-thrower towers or AA-gun Towers.

X Construction [$1.49 / Free (Lite)]  — Another engineer’s joy; you have to figure out how to rig the components that you are given to support a train crossing a given obstacle. Many is the time that I thought I understood how my static construct would react to forces imparted from a mass moving across it to find out…not so much. Even when you screw one of the levels up, though, you are learning something, so the title returns some enjoyment pretty much all of the time. I cannot say the same about every console title I have played in the past year.

So that’s the list of ten. I mentioned a term above, deterministic fun, that is pertinent to my feelings on Android gaming. Regardless of grammatical correctness, this a term I started applying last year to define the gaming experience that I was looking for. What I mean by it is the knowledge that I am definitely going to have fun with a title when I fire it up and commit to playing it for 30 minutes. It also means that I know, or at least strongly feel, that there is a very good chance that I will have progressed somewhat in the game after that 30 minutes of time. The requirement for this characteristic to exist for any given title that I was going to play while classes were in session is what led to me playing a lot more Need for Speed Hot Pursuit than Uncharted or Battlefield Bad Company, for instance, on my consoles. In the latter two, more story-driven titles, there is less of a chance that I am going to definitively have fun and make some measurable progress in a single 30 minute session. I recognize the difference in value-judgements that I am making; this characteristic is not an overall value metric that I place on a title. In other words, I am not saying that quick, episodic gaming experiences are more valuable overall than story-driven, thread oriented or acr-driven, gaming titles, and I hope to get back to games where there is more risk involved for potentially greater reward in terms of time invested. Once school is over.

Right now, if I am going to play something over a 30 minute study-break, I need to be damned sure that that time is going to yield more fun than just frustration. More than anything, that is maybe the reason I have been spending more and more of the limited gaming time that I have available in Android than on my PS3, PSP, or my gaming PCs. The big thing is that gaming for me is a permanent hobby that I never want to leave. But unless I find some means to stay hooked into it on some platform then I am liable to leave it behind and it will be a struggle to get back to it. My main point in this article is that, a year ago, Android would not have been able to provide that outlet. If you have not dipped your toe into Android gaming because you feel it cannot hold your attention as effectively as a console or PC title, I would recommend you give one or two titles another go. Also, keep in mind that these are the titles that offer me the outlet to get in and get out in 30 minutes or less. I have about 35 titles in Android gaming, and some of them, like NOVA 2, Dungeon Defenders, and DGunners SP, go deeper and offer lengthier gaming experiences. There is a lot that Android offers now for gamers, and even if it just for gaming on the go or while on travel, there might be something out there that can hold your attention for a bit.

(Drafted on my Acer Iconia Tab A500 in Beautiful Notes)

Notion Ink Adam to Get Ice Cream Sandwich, and Samsung Says THEY Can't Manage?!


The Notion Ink Adam was launched just about a year ago, and while it didn’t quite live up to the hype, the company is working on getting the one year old unit up and running with the latest version of Android, 4.0 AKA Ice Cream Sandwich (ICS). Notion Ink has been posting regular updates to their blog about progress in porting ICS to the Adam tablet. Their latest update included a video which shows the Adam quite easily navigating through ICS:

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If you’ve got an Adam and the stomach for installing pre-alpha software, see here for more details about ICS on the Notion Ink Adam.

So far, Notion Ink says they’ve got accelerated graphics, GPS, Wi-Fi, accelerometer, SD Card and ADB working, while the camera, sound, 3G, bluetooth, remaining sensors, and a sleep bug remain to be fixed.

This progress is surely a slap in the face of Samsung who have recently announced that the original Galaxy S phones and original Galaxy Tab will not receive upgrades to Android 4.0 / ICS. The reason for this, according to Samsung, is that the TouchWiz interface, applied by the company to all of their devices (less the Nexus S), takes up too much memory that an ICS upgrade would not be feasible for these devices. Instead of ICS, Samsung is apparently considering offering a ‘value-pack’ wherein the company would update these forgotten devices and shoe-horn in some of the ICS features, without actually upgrading to ICS itself.

The obvious outrage here is that, if TouchWiz is really the only thing holding them back from updating to ICS, Samsung should offer a vanilla update to ICS if the customer chooses.

Notion Ink is working on that very thing right now. The tablet originally launched with a completely skinned (far more than TouchWiz) version of Android 2.2, but the company will apparently still be offering an ICS upgrade to their customers, even if it means they have to let go of their proprietary interface.

Samsung obviously believes that TouchWiz is important to their customers and that’s why they won’t simply cast it aside and offer a vanilla ICS install. For some customers this may be true. For me, and most of the people reading this site, I’d say that they’d be willing to drop TouchWiz to get the latest performance, feature, and security updates out of ICS, and I think it’s Samsung’s duty to offer them at least that, especially when a company as tiny as Notion Ink is managing to do so.

Notion Ink Adam to Get Ice Cream Sandwich, and Samsung Says THEY Can’t Manage?!


The Notion Ink Adam was launched just about a year ago, and while it didn’t quite live up to the hype, the company is working on getting the one year old unit up and running with the latest version of Android, 4.0 AKA Ice Cream Sandwich (ICS). Notion Ink has been posting regular updates to their blog about progress in porting ICS to the Adam tablet. Their latest update included a video which shows the Adam quite easily navigating through ICS:

If you’ve got an Adam and the stomach for installing pre-alpha software, see here for more details about ICS on the Notion Ink Adam.

So far, Notion Ink says they’ve got accelerated graphics, GPS, Wi-Fi, accelerometer, SD Card and ADB working, while the camera, sound, 3G, bluetooth, remaining sensors, and a sleep bug remain to be fixed.

This progress is surely a slap in the face of Samsung who have recently announced that the original Galaxy S phones and original Galaxy Tab will not receive upgrades to Android 4.0 / ICS. The reason for this, according to Samsung, is that the TouchWiz interface, applied by the company to all of their devices (less the Nexus S), takes up too much memory that an ICS upgrade would not be feasible for these devices. Instead of ICS, Samsung is apparently considering offering a ‘value-pack’ wherein the company would update these forgotten devices and shoe-horn in some of the ICS features, without actually upgrading to ICS itself.

The obvious outrage here is that, if TouchWiz is really the only thing holding them back from updating to ICS, Samsung should offer a vanilla update to ICS if the customer chooses.

Notion Ink is working on that very thing right now. The tablet originally launched with a completely skinned (far more than TouchWiz) version of Android 2.2, but the company will apparently still be offering an ICS upgrade to their customers, even if it means they have to let go of their proprietary interface.

Samsung obviously believes that TouchWiz is important to their customers and that’s why they won’t simply cast it aside and offer a vanilla ICS install. For some customers this may be true. For me, and most of the people reading this site, I’d say that they’d be willing to drop TouchWiz to get the latest performance, feature, and security updates out of ICS, and I think it’s Samsung’s duty to offer them at least that, especially when a company as tiny as Notion Ink is managing to do so.

Convertible, Touchscreen Ultrabooks and Introducing WiDi Tablets


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The Ultrabook news category got a little over-excited yesterday on news that Asus would be showing a touch-capable convertible Ultrabook at CES, despite the fact that it sounds like Intel put it together as a demonstrator and that it may not actually be that useful.

Tech journalists love stories that cut across multiple categories, especially a fledgling one and the keyword-stuffing that some editors did was interesting. Windows 8, iPad and MacBook Air were mentioned but very few people gave thought to whether this combination of all-round capability would be more, or less, than the sum of its parts. My opinion, below, is that the traditional convertible won’t be that successful and it might be better to focus on ‘ultraslates’ rather than ‘ultra-convertibles’ although I’m also proposing a very interesting alternative too that could be a breakthrough for Windows tablets.

Read the full story

The State of Android Tablets in 2011. A Survey


At the beginning of the year, if you would have told me that, by the summer, there would be a dozen different Android tablets available for order from reliable, first tier manufacturers, I would have told you to get outta town. We were likely all desensitized to the constant stream of news that seemingly had the same message: “Company X announced the Y Tablet today. It features blah-blah-blah-blah-blah-blah-blah. No information was released on a launch date or pricing.” It had gotten to the point that I immediately went to the bottom of any announcement of a tablet-device, and if it had the standard blurb about no launch date or word on pricing, I did not read the article.

Read the full story

Amazon Kindle Fire: Owner’s Impressions and 13 Apps for Getting Things Done


I have only had my Amazon Kindle Fire for about four days. I have admittedly spent a lot of that time in my Amazon account on a PC setting up my account to access more services and content channels than I have been using in the past. I have also not had much time to put a lot of these apps through their paces on the Fire, but my initial checkouts indicate that they are as useful as they are on my other Android devices, so we wanted to make sure that other users or potential Kindle Fire buyers know that they are out there.

A bit of preamble as to why I have this thing in the first place. After a brief recovery, my iPad’s critical display fault resurfaced, rendering it useless. There are a few options out there for replacing it for $299 and up; mine is a 1st generation 64GB 3G + WiFi model. In order to replace it at the same level of capability, the options move to the higher end of the price spectrum. Truth is, I felt like right now was a bad time to replace it with either a refurbished 1st gen iPad or an iPad 2, with a potential iPad 3 within six months of announcement. Perhaps more importantly, as I surveyed the other gadgets at my disposal, I questioned whether I needed another 10″ tablet in any flavor of mobile OS. The Kindle Fire was an inexpensive choice, and I had already fallen in gadget-love with my Kindle 3 that I had picked up over the summer. At $199, the Kindle Fire is just outside the impulse buy window. Picking one up meant not giving up much in terms of any future purchase opportunities.

For initial setup, I used a method that I typically employ in using another device already in my mobile kit as a reference configuration. In this case, I used my Spring HTC Evo 3D, and spent a couple of night after work plumbing the Amazon App Market for all of my Android Apps or suitable substitutes. I could have tracked down the .apk’s for each app, but I do not know that doing so would have been any less time-consuming than searching for them on Amazon. And while side loading the apps would have been a good way to exercise my freedom, I wanted to at least make an attempt at using the device as Amazon envisioned. If I can use it with the vendors constraints, than general consumers should be fine with it, and enthusiasts can determine how much they will have to go over in order to tailor it to their needs.

I have 56 apps loaded on the Kindle Fire right now. Here the top productivity and utility apps that I felt were essential to have onboard. Where pricing information is indicated, it is always in reference to pricing on Amazon:

13 Kindle Fire Productivity Apps

AK NotePad [free] – AK NotePad does not do much other than act as a no-muss, no-fuss text editor. I do a lot of writing in this app, anywhere from starting my blog posts to simple notes on home maintenance projects and sysadmin projects. I use this app on every Android device that I own, and was quite happy to find it available on Amazon for the Kindle Fire.

Battery Percentage Status Icon Alert [$0.99] – I always insist on being able to see my battery percentage without having to drill all the way down into the Settings menu on an Android device. This app does not implement the status view as optimally as I would like. In my other Android apps, the percentage is visible in the alert area of the display. On the Kindle Fire, you have to open the Alerts menu in order to see it. Still, that is a single drill-down versus the 3-step process to get to it via the stock Android method.

CalenGoo [$2.99] – In the wake of making my decision to procure the Fire, I have been on a few boards and seen comments on debating the value of the Kindle Fire. One of the big ones is the Blackberry Playbook versus the Kindle Fire argument, and I have seen Fire proponents claim the Fire’s advantage of having native email, calendar, contacts, and notes. Well, for calendar and notes, I do not know what native apps were supposed to be on my Kindle Fire, but I did not find them before I decided to just get CalenGoo. The app syncs with my Google Calendar and even syncs with my Calendar Task list. It also displays both my personal calendar as well as the one my wife and I share. In fact, it has several display options that the stock Android Calendar apps (both the Gingerbread version and the Honeycomb version) do not provide. I will likely be switching all my Android devices over to this app for my Google Calendar needs.

Colornote [free] – I suspect that just about every Android user is familiar with this app, as it comes pre-installed on many Android devices. Of particular note is that the recent updates have added a calendar view for your notes so that you can make them specific to a date. The big advantage of that feature is to then make a date specific widget on your homepage, but, admittedly, the Kindle Fire does not allow widgets on the homescreen. Still, this is a great app for making checklists and taking general notes.

Documents-to-Go Full – There are a couple of reasons why you will need an office suite on your Kindle Fire if you are going to use it for document editing on the go. The main reason is, well, so that you can do document editing on the go, if you feel that is a use-case you need the Fire to fulfill. The other reason is because Google Docs and DropBox do not exist in the Amazon App Store. So I put Documents-to-Go Full on my Fire, as I do on every Android device. I needed it anyway to meet the first need I mentioned. But I also use it if I need to access my Google Docs from the device. (the Main App which only allows you view documents is free; $14.99 for the full version, and I could not find a way to use my registry key that I have for the license that I purchased from the Android Marketplace to use on the Kindle Fire, although I did not spend a lot of time trying and I reckon that there’s some way).

ES File Explorer [free] – Surprisingly, it is compatible with the Kindle Fire and appears to work the same as it would on any other Android device. I half expected that Amazon would not want you to have visibility on the Fire’s folder structures, but that is thankfully not the case. ES File Explorer is an essential utility if you want to store files in areas other than the defaults that other apps select for you.

Evernote [free] – I have not signed into my account on the Fire yet, but this app was available on Amazon, and indicates that it is compatible with the Fire. I tend to keep my online research notes in here, article ideas, thoughts on tech and any forum posts I write that I think might be good content for a later article.

Note Everything [free / $3.99 for Pro] – I do not know that we will ever see anything like the desktop version of Microsoft’s OneNote for Android, but in its absence, Note Everything does a decent job of allowing you to organize notes and encapsulate them in different folders to reduce your in-app clutter. (Free for the baseline app; $3.99 for the Pro version; I normally run the Pro version, but I am not certain what the differences are between it and the base version I am running on the Kindle Fire yet)

Office Calculator [free / $1.69 for Pro] – Another thing that the Fire is missing is a built-in Calculator. This one does the trick. (Free – I am running this version; $1.69 for the Pro version)

QuickOffice PRO [included / $9.99 for Pro] – The non-pro version comes per-installed on the Fire. The Pro version can be used to access your DropBox account. (Free or $9.99 for the Pro version)

Read It Later [$1.49] – A Kindle Fire client for accessing your Read it Later account.

SpringPad [free] – As important to me as Evernote; possibly more so. I primarily use this for some of the same duties that I mentioned I use Evernote for. But sometimes, Springpad is faster, and so there are some notes and files that I retain there.

The Weather Channel and AccuWeather – I counted this as one for purposes of the title, because I am pretty sure that one of them was pre-installed on the Fire when I bought it. There is nothing much to say about either of these apps, other than that they both do what they need to, which is admittedly not much!

So that is the quick and dirty…grab these apps if you plan on doing anything more on your Kindle Fire than just consuming content. I will admit that not being able to attach an external keyboard puts a dent in my gadget M.O. of trying to see how much productivity I can achieve out of any device. I will also admit that my current assessment is that the Kindle Fire, for me, will be an uber-eReader or uber-PDA, falling short of full tablet utility. Without being able to attach keyboards, mice, and external monitors, the Fire will be the center of my reading experience, but only short duration productivity stints. I would not take off on travel like I did for the Thanksgiving break carrying the Kindle Fire as my productivity device; the lowest end I will go to for that would be something like my Acer Iconia Tab A500, which is what I took along with a USB keyboard and wireless mouse. However, I am completely confident walking out of the house for a day trip or with a laptop stuffed in a bag knowing that I can work and read from the Kindle Fire while in transit and leave the laptop to rest until I get to my destination.

Addendum:

Let me close out with a few words on a couple of the controversies surrounding the Kindle Fire. On the debate of Kindle Fire versus the Nook Tablet, I was driven by my poor experiences with the Barnes and Noble website service layer and its linkages to the Nook, a component of that term that everyone keeps using…ecosystem. During the time that I owned my Nook, I was locked out of my account 3 times, and in each instance, I received no indication from the website that the reason I could not log in or make a purchase was because my account had been locked. When this happened for the third time (and when I was on travel to-boot) I lost my patience for it. It will be a long time before I am ready to tether myself back to my Barnes and Noble account and a corresponding device. On the choice between Playbook versus the Kindle Fire; I was very interested in the productivity I could get out of the Playbook. However, I was not confident in the level of app support and being able to find everything I needed. I was also not confident in the degree of support RIM will be able to provide at all. Spending an extra $100 to get a Playbook (my local stores are out of the 16GB for $199 model), that may or may not ever see the 2.0 OS update or BBX, was a sketchy proposition. As a long-term investment, I felt confident that Amazon was not going to cast aside the Kindle Fire and remove support for it any time soon.

For my other thoughts on other debates surrounding the Kindle Fire, I am attaching my comment post to a Boy Genius Report article that ran near the end of last week. The article reports on a study conducted by a market analysis firm, which tracked ad impression counts for the Kindle Fire during the weeks covering its launch through the week ending after the Thanksgiving holiday. Because the number of ad hits dropped off during the days following Thanksgiving, the firm drew the conclusion that most buyers of the tablet had become unenthusiastic about the device after the initial purchase window. The analyst further goes on to say that, because the Kindle Fire does not have all of the same features as the iPad, that it cannot compete in the tablet market, and that consumers want devices that have the same feature-set as Apple’s tablet. My response frames a lot of how I perceive the utility of the Kindle Fire, and what type of user I think the device is good for.

Comment Response to Amazon Kindle Fire already cooling off, study suggests:

 “A very questionable study with conclusions drawn based on very limited data points. And what else besides price-point would “fall inline with consumer demand”? If it was features or specs, then it would seem that a lot more Android devices would be getting sold. I believe that tablet vendors have tried to compete with the iPad by going toe-to-toe on features and specs, or by even trying to clearly exceed the iPad on features and specs, and have encountered very little success. As one commenter indicated below, this a classic case of drawing a conclusion from a single metric and then extrapolating its relevance as if it was conclusive evidence of a definitive trend.

In the first few days with a Kindle Fire, I have spent all of my time in apps and pulling down content locally to the device and consuming it there. I have not spent anytime in the browser, yet I have essentially used no other mobile OS devices but the Kindle Fire. So I have expended many hours of usage, none of which would have contributed to this metric.

My belief is that users are employing the Kindle Fire as a device that receives all of its content through Amazon and in-app data streams. I believe users are more likely to buy digital magazines or newspapers than go to those publications’ websites via the Silk browser. This allows them to consume that content on the go, in an entirely encapsulated experience, without continuing dependency on connectivity once the download is complete. I also believe that Kindle Fire users are using the devices to do very specific things in very specific apps, and are not plunking down on a couch and engaging in general web surfing sessions for extended periods of time. A 7″ display would seem to lend itself to relatively brief surfing sessions of somewhat constrained and previously bookmarked websites.

I do not believe that ad impressions is the right metric to estimate Kindle Fire usage. It is designed to meet a different overall CONOP than other tablets. Just because it is in a slate form-factor does not mean that its degree of attraction to consumers can be measured using the same metrics and subjective assessments that can be applied to other slate form-factor devices. I do not believe that trying to compare the Kindle Fire to the iPad is an apples-to-apples comparison (no pun intended); a perspective that a surprisingly large portion of the tech analysis and tech media population seem to not be considering.

A more effective metric I think would be to look at the amount of content being purchased from Amazon either directly from Kindle Fire units, and/or the amount of sales growth in the Amazon App store, regardless of point-of-purchase (I have selected a lot of apps for the Kindle Fire via my PC, and then sync’d and installed those purchases to the Kindle Fire).

And I think the original analysts ending conclusion is just way off. Amazon is not trying to “truly compete in the tablet market”; at least not in the way it has been defined so far this year. And basing the win-lose assessment on what perceived consumer demand is…I do not know how anyone could assume to define this effectively. There was little to no concrete demand for a slate-style, media consumption device before the iPad’s arrival. There were a very small number of us who used TabletPCs and UMPCs, and the rest of the world who looked at us and the slate form-factor in general like we were crazy. Most consumers bought the iPad in droves without being able to effectively articulate how they were even planning on using it, or what use-cases they thought its capabilities would satisfy. What I think the Kindle Fire is trying to do is to provide a low-cost device, that has above crap-tablet level specs, and provides a 1-stop, integrated, homogeneous consumption channel for content. I can do pretty much everything that my Kindle Fire can do on my iPad, Xoom, Iconia A500, or ThinkPad Tablet. But in order to do it I have to have several different accounts, launch multiple apps from different vendors that get updated in different increments…you get the point…those experiences are very non-cohesive. And once I start moving, many of them become dependent on continuous connectivity.

I have an iPad, my wife has one, and our friends have them. But the way I use mine is vastly different than the minimal use-cases they employ theirs for. I believe that 80 – 90% of the use-cases that the average consumer would use an iPad for, can be met with a device like the Kindle Fire that provides that 1-stop shopping experience, that is highly reliable, and provides support and reach-back if you make a purchase and encounter problems, and can act as a single trusted-agent. Metrics that define those experiences are the ones that I think would be more relevant to look at than ad hits. You cannot make sweeping, broad, all encompassing assessments based off of singular data points.

I think if analysts are going to assess the indicators of Kindle Fire purchases and their impact, maybe one angle that needs to be looked at is how many consumers will see the $200 Kindle Fire as meeting their minimum need and preventing the need to step up to a $500 iPad? Certainly an argument can be made that the $500 iPad is more capable, but the more relevant question seems to be whether or not consumers perceive that they need that extra $300 worth of capability, or if the $200 package will be good enough. My regrets for voicing an opposing opinion.

– Vr/Zeuxidamas.”

My Top 3 Ultrabooks


It’s crunch time. I’ve been without a decent notebook for months and with CES fast approaching, I need to make a decision. I have a short-list of Ultrabooks and because there’s no-one in this room to discuss it with, I’m going to talk to myself.

Why Ultrabook?

I’ve tested three devices on the ultra-low voltage 2nd-gen Core platform so far and I really like what I see. The dynamic range of processing is just what I need; Quick Sync Video is the solution for my on-the-go video crunching and upload tasks, 1080p video playback is going to be great for home use and at around the 1KG mark, it meets my portability requirements spot-on. 5hrs is the battery life target for average use although anything more than that makes a day on the road less stressful! The Ultrabook platform delivers the perfect balance that I need right now.

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Microsoft, Make These Changes to WP7, and I’ll Switch from iOS and Recommend That Others Follow


I’ve spent the last several days with the HTC Titan, a WP7 phone with a zippy 1.5GHz CPU and a huge 4.7″ screen. I’ve been keeping a running list of areas where WP7 is lacking, or places where they could push it to really excel. If these things were fixed, I would switch from iOS (which I’ve chosen to use for my last 3 phones) to Windows Phone 7 and recommend that others follow. And just so it is clear, all information in this article pertains to Windows Phone 7.5, AKA Mango.

To start, I want to point out that I’m extremely impressed with WP7. This is one of Microsoft’s biggest consumer facing undertakings in the last few years, and I see massive potential in the OS. WP7 is beautiful and unique. I’d call it the best looking OS on the market today, hands down. It makes Android and iOS feel like they were designed in a veritable stone age of mobile OS design.

Most unfortunately, it’s lacking in a number of vital areas. A friend asked me what I thought of WP7 the other day. Because he isn’t a tech-geek like myself, I used a metaphor. I told him to imagine the most attractive sports car he’d ever seen. With the car come a few caveats: the steering wheel sucks and it doesn’t have any tires. Although my choice of steering wheel and tires weren’t supposed to represent specific issues with the iOS (but rather say: it’s missing stuff), looking back now perhaps mentioning the tires was a good choice, after all, the OS is lacking traction.

If I didn’t think WP7 had tremendous potential, I wouldn’t be wasting my time or yours with this article. But I truthfully think that WP7 has something special going for it. Microsoft just needs to hone it and push it hard. My hope is that this list gives them a good place to start:

The List

  • Core Social Applications — Facebook, Twitter, and Google Plus, are necessary to offer the majority of users access to their preferred social networks. Even more if you hope to include everyone. Official Facebook and Twitter applications exist,  and while they look nice, the functionality is quite weak. Facebook has hardly any native support for the things that users actually do within it. You’ll find that you are constantly getting kicked out of the app and into the browser to a mobile site, and half the time you’ll be met with a frustrating error message once you arrive there. Both Facebook and Twitter suffer greatly from the fact that notifications in WP7 are poorly implemented. Google Plus doesn’t exist as an app on the app Marketplace, and the browser doesn’t support the most modern version of the Google Plus web app, instead dropping you back to a version that would likely still be supported by my Palm OS running Sony Clie UX50.
  • Multi-calendar Support through Gmail — This is simply frustrating. You have the option to configure a Google account directly in WP7, and you can select if you want to sync calendars, contacts, and email when you create it. This makes the user believe that all of these things are fully supported, but there is no indication that there is no support for sub-calendars in Google calendar. If you are a serious Google Calendar user, you likely have a number of sub-calendars under your main calendar for better organization. Unfortunately, only the main calendar will sync over, so if rely on sub-calendars, you are out of luck.
  • Notification System — It is claimed that WP7 has notifications. Evidence of these notifications, however, are completely absent. I’ve spent nearly a week very close to WP7 with Facebook, Twitter, and Email accounts configured on the device, and I’ve not seen one single notification unless I explicitly look at the Me hub (more on that below). I actually had my iPhone sitting next to the HTC Titan and was using the iPhone as a notification system to decide when to check the Titan; this was almost comical!
  • Expand the ‘Me’ Section — The ‘Me’ section of WP7 would be the notification center of the OS, if notifications actually existed. This brings together your notifications into one place and let’s you interact with them. Between iOS, Android, and WP7, the Me hub is the only native system that I would actually consider using, but it needs a lot of work and it will require maintenance. The promise of the Me section is to bring your life into one place. The Me hub is unique beyond Apple’s Notification Center and Android’s Notification Menu because instead of dishing you out to other apps, you can interact directly with the notifications. For twitter mentions, you can send a reply, and for Facebook posts, you can comment, like, etc.. This is really awesome, but it needs deep support if people are actually going to use it. At the moment, it really only consists of Twitter and Facebook. Why email isn’t included is beyond me. When I wake up in the morning, I grab my phone to see what I’ve missed. Usually there are a few texts, emails, and some social network notifications. These should all go into the Me section so I can see everything at a glance, and respond to them if needed, without jumping out to other apps and becoming distracted by noise within. In order for the Me section to prosper, it needs support for a greater number of social networks, needs to (optionally) wrap in email, and it needs to be on it’s toes about updates. I will always use a first-party or third-party app over OS=level implementations if the OS level implementation lacks support for the stuff that I actually want to do (like posting to a Facebook group, or including a photo in a tweet). When new social network features come about, users are not going to wait 6 months or a year for the OS to be updated to support them, instead they are going to leave for a readily available app. Keeping the Me section on its toes could be done in two ways: 1) having an internal team dedicated to making sure that every way that a user might want to interact with a notification is covered. This will require the ability to do automatic OTA delta-updates. 2) alternatively, make the Me hub completely developer driven by allowing applications to push info into it. This way, you’ll never end up with broken or missing functionality, because once the app gets updated, its interaction with the Me hub will be updated as well. The Me hub also needs to alert the user that there are new notifications from the lock screen. Currently, an unread email count is the only info you get on the lock screen with regards to notifications.
  • Skype — Microsoft owns Skype and yet it is on every major mobile OS (yes even WebOS) except for WP7. Do I need to say any more?
  • Quick Jump to Top and Bottom of Start Screen — Because of the design of the Start screen can cause it to get rather long, there needs to be a way to quickly jump to the bottom. Currently, you can tap the Start button while on the Start screen to jump to the top of the list, but there is no way to quickly get to the bottom. If you are at the very top of the Start screen, the Start button should send you to the bottom of the screen and vice-versa.
  • Next/Last Input Field Navigation — When entering text into a text field in the web browser, it can sometimes be difficult to select the next input field because it has the tendency to get cut off by the keyboard (which has a hit-zone that expands beyond where the keyboard stops visually). This means that you see a sliver of the next text box and try to tap it, but end up pressing a key instead. Having buttons to navigate between input fields (like on iOS) would be very useful.
  • Faster Access to Tabs in Web Browser — I don’t think any serious computer user has used Android and asked, “Why is it so annoying to manage browser tabs?”. WP7 is making the same mistake. Getting to the tab menu in the browser requires that you pull up the URL bar, tap the tab button, then make another input to close, select, or create a new tab. This is too many taps to get to tabs and the result is that tabs become underused and the person using the browser uses it less efficiently than they should be able to. Improving interaction with tabs in the browser quickly and easily increases the productivity of those using it; they will thank you.
  • Better Standards Support in Browser — It seems that Internet Explorer will never be able to shake free from the chains of its past. Yes, I said it: standards support in IE on WP7 sucks, and that’s not surprising to anyone. Between WebOS, Android, iOS, and WP7, I bet you can guess which one scores the lowest on the HTML5 test. Having weak standards support means that when you don’t have native apps (and let’s be honest, this is a problem for WP7 right now), at least users can fall back to modern web apps which are usually a decent replacement. Unfortunately, because of the lack of standards support and a useragent that no one seems to care about, users get stuck with simplistic web offerings. Having a browser that works as expected is also tied to the confidence you have when using it. If I want to buy concert tickets through some no-name website through iOS, I’d put my money on it working with no problem. With IE on WP7, I’d bet against the process going smoothly. I want to have confidence that I can do anything on my mobile browser (within reason) that I’d be able to do on my desktop browser. IE on WP7 does not give me that confidence. Just for reference, here’s the current HTML5 test tally for modern mobile browsers:
  • Open in Background Tab — In addition to making tab interaction faster, there really needs to be a way to open a link in a background tab. Unless you have the attention span of a hyperactive child, you probably choose to read information online while opening relevant links in the background to check through after you finish the current material. Opening in the foreground is just distracting and forces the user to navigate back to the original tab.
  • Global Landscape Support — Windows Phone 7 has the most responsive and best looking transition from landscape to portrait of any mobile OS. Show it off! Landscape support is a scarcity throughout the OS. At very least, the multitasking menu needs landscape support so that when you pull it up from one of the few apps that do support landscape, it is oriented the right way.
  • Deeper Live Tile Functionality — I think Live Tiles are a great idea, but they aren’t being used often by developers. Where they are used is often for eye-candy rather than functionality (like the People hub which flips through a bunch of photos that are too small to really see). Talk to developers and find out what tools they need to best use Live Tiles, and encourage them to make use of this unique functionality!
  • Expand Pin to Start and XBL Friends List— Pin to start is another great idea. On iOS, there are specific albums that I love to listen to, but every time I want to play them, I have to launch the Music app and navigate through some menus to find them. In WP7, I can ‘pin’ these directly to the home screen and play them with a single tap, which is awesome. I want to see more of this. Specifically, you need to allow Xbox Live users to pin their friends list to the start screen, and then, using Live Tiles, you should be able to see how many friends are online. Invites, messages, and friend requests from XBL friends should probably end up in the Me hub, but I think a case could be made for leaving them in the XBL hub.
  • Change Accent Color Automatically — The accent color (configurable in the Settings app) is a cool way to spice up your phone, but it’s bothersome to change manually. There should be an option to have the accent color change by the day, week, or month. This way, instead of finally deciding, “I’m bored with this color,” and then finally changing it manually, you can be surprised by a new color on a new day, week, etc.
  • Use LED Light for Notifications — The HTC Titan has an LED on it which does nothing more than indicate charge status. This should be tied into the Notification System, should one ever actually exist.
  • Quick-scroll to Top of Page — Some webpages are long (like Wikipedia articles), this is a fact of life. Please find a way to allow the user to jump to the top of the page quickly because that’s where most websites’ navigational elements are found.
  • Folders — I understand that ‘folders’ might feel outdated; call them Magnets if you must make them sound as trendy as the rest of the OS looks, but they are necessary on the start screen regardless. I know the folks responsible for WP7 can think of a beautiful way to display folders to the user on the Start screen. Make it happen, otherwise my Start screen is going to end up being 5 miles long. Additionally, newly installed apps should be highlighted on the app list, instead of making you hunt them down through their alphabetic sorting. Offer pin-to-start at app install so that the user can skip the step of installing, finding in the list, then pinning.
  • Hire the people From Lazy Worm to Make Your YouTube app — or license their existing app and include it with all windows phone 7 devices. This is the one dev I’ve seen that’s making full use of Live Tiles and Pin to Start functionality, check out this video demo of his upcoming Metrotube app which lets you pin your favorite YouTube subscriptions and see when they are updated through the Live Tile.
  • Faster way to Return to Root of App — When you are 5 menus deep within an app, it’s annoying to press the back button 5 times in order to return to the top level of the app. There needs to be a way to jump to the top level in just one press or gesture. Pressing at the heading of the app might be an option, or perhaps a pull down gesture might do the trick.
And that’s what I’ve compiled over just several days of using Windows Phone 7.5 Mango, there will certainly be more to come. I submit this as an earnest list of what I hope Microsoft can fix and improve with WP7. The OS has massive potential, and I would like to be able to call myself a WP7 convert, and confidently tell others to follow me, but there is work to be done by Microsoft before that will happen.
Have anything to add to the list? Please drop a comment!
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